Total War: Warhammer 3: Preload from Tuesday

Photo Credits : SEGA / Promo

Anyone who has pre-ordered Total War: Warhammer 3 on Steam, in the Microsoft Store, or via Game Pass can start preloading from Tuesday. Since the game requires an extremely large amount of storage space, this should also be urgently necessary for most Internet connections.

The real-time strategy game Total War: Warhammer 3 was originally supposed to be released in 2021, but nothing came of it. Instead, Creative Assembly’s latest work has been pushed back to February 17, and the developers seem to be able to meet this release date. Appropriately, the beginning of the preload was announced in a recent blog post.

Download from Tuesday

Accordingly, players who have pre-ordered Total War: Warhammer 3 can begin preloading on February 15 at 10:00 a.m. Eastern Standard Time. This is probably also urgently needed because the game is supposed to occupy a whopping 120 GB of hard disk space at launch. The installation files are probably sent in compressed form so that you have to download a little less. But even if the stores’ upload servers don’t collapse, the download should take several hours for most of them.

This is particularly tragic for users of the Epic Games Store because there will be no preload here. Only those who have purchased the game on Steam, the Microsoft Store, or Game Pass can start downloading from Tuesday. However, you will not be able to get started on these platforms immediately after the first download either, because according to the developers there will be at least one more patch before the launch. This should probably be significantly smaller compared to the overall size of the game.

Apart from a lot of free storage space, Total War: Warhammer 3 needs very little to be able to run. According to the game’s Steam product page, an Intel Core i3 or Ryzen 3 is sufficient as a processor, and the GPU can only be any GTX 900 or RX 400 model. The recommended graphics requirements are also manageable: GTX 1660 Ti and an AMD RX 5600 XT are named .

In other news, the development studio Polyphony Digital has presented the new AI technology GT Sophy. This is an artificial intelligence that has defeated human drivers in races.

Since 2015 and Forza Motorsport 5, developer Turn 10 has been boasting about the Driveatars, which means an adaptive AI. The races in the Simcade game should be more exciting because the computer opponents adapt to the player’s driving behavior. However, the driveatars are not free of criticism. Now the competition is making a new attempt, as shown by a scientific paper published by Sony on the Nature platform. The development studio Polyphony Digital is christening its AI GT Sophy, which it developed together with Sony AI. According to SonyGT Sophy will be “reliably superhuman” and able to beat lap times set by human drivers.